Revenant Loyal
Given false life to do battle once more, the creatures known as Revenants were clearly great warriors in their time, though the memory of that time is allmost wholly lost to their undead selves. Even the sorcerers who raised them can only speculate on their past. Such questions aside, a Revenant is a powerful tool in combat: a fearless warrior that feels no pain and will fight to the bitter end.
Special Notes: This unit can move unseen in deep water, requiring no air from the surface.
Information
Advances from: | |
Advances to: | Death Knight Loyal |
Cost: | 28 |
HP: | 47 |
Movement: | 5 |
XP: | 85 |
Level: | 2 |
Alignment: | chaotic |
ID | Revenant Loyal |
Abilities: | leadership, submerge |
Attacks (damage - count)
axe melee | 8 - 4 blade |
Resistances
blade | 40% | pierce | 60% | |||
---|---|---|---|---|---|---|
impact | -20% | fire | -20% | |||
cold | 60% | arcane | -50% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 40% | |
Coastal Reef | 2 | 30% | |
Deep Water | 3 | 10% | |
Flat | 1 | 40% | |
Forest | 2 | 50% | |
Frozen | 2 | 30% | |
Hills | 2 | 50% | |
Mountains | 3 | 60% | |
Mushroom Grove | 2 | 60% | |
Sand | 2 | 30% | |
Shallow Water | 2 | 20% | |
Swamp | 2 | 30% | |
Unwalkable | - | 0% | |
Village | 1 | 60% |