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Revenant Loyal

(image)

Given false life to do battle once more, the creatures known as Revenants were clearly great warriors in their time, though the memory of that time is allmost wholly lost to their undead selves. Even the sorcerers who raised them can only speculate on their past. Such questions aside, a Revenant is a powerful tool in combat: a fearless warrior that feels no pain and will fight to the bitter end.

Special Notes: This unit can move unseen in deep water, requiring no air from the surface.

Information

Advances from:
Advances to: Death Knight Loyal
Cost: 28
HP: 47
Movement: 5
XP: 85
Level: 2
Alignment: chaotic
IDRevenant Loyal
Abilities: leadership, submerge

Attacks (damage - count)

(image)axe
melee
8 - 4
blade

Resistances

(icon) blade40% (icon) pierce60%
(icon) impact-20% (icon) fire-20%
(icon) cold60% (icon) arcane-50%
 
(portrait)

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water310%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen230%
(icon) Hills250%
(icon) Mountains360%
(icon) Mushroom Grove260%
(icon) Sand230%
(icon) Shallow Water220%
(icon) Swamp230%
(icon) Unwalkable-0%
(icon) Village160%